CFP: Fans, Videogames and History
Over the last two decades, a substantial amount of research has addressed the fan culture phenomenon, particularly in relation to film and television; the focus has […]
Over the last two decades, a substantial amount of research has addressed the fan culture phenomenon, particularly in relation to film and television; the focus has […]
Nick Richardson, from ACMI, presented a paper on the Play It Again project at the 2014 Association of Moving Image Archivists conference in Savannah, Georgia. The […]
On 18th June, 2014, we held only our second ever face to face full team meeting, at the University of Melbourne. Being in the same room […]
The International Born Digital and Cultural Heritage conference will be held on 19-20 June, 2014, at the Australian Centre for the Moving Image. The event is […]
Games are one of the most significant cultural forms of modern society yet their story is poorly documented in Australia and New Zealand, according to Flinders […]
Play It Again’s “Popular Memory Archive” was officially launched at the 9th Australasian Interactive Entertainment conference, at RMIT on 30th September. An online exhibition of information […]
At the end of September, Melanie Swalwell was an invited speaker at the first Digital Nationz entertainment expo, held at Vector Arena in Auckland. Swalwell, whose […]
(Update 22/10/13: The conference website is now up, at http://playitagainproject.org/conference. Updates and further information on the conference will be posted there.) CFP: The Born Digital and […]
The first international game history conference is happening in Montreal in just over a week’s time. The History of Games conference features keynotes from Stephen Kline, […]