Fans and Videogames published!
The anthology Fans and Videogames: Histories, Fandom, Archives, edited by Melanie Swalwell, Helen Stuckey, and Angela Ndalianis, has now been published by Routledge. Thanks to all […]
The anthology Fans and Videogames: Histories, Fandom, Archives, edited by Melanie Swalwell, Helen Stuckey, and Angela Ndalianis, has now been published by Routledge. Thanks to all […]
Congratulations to newly minted PhD, Helen Stuckey, who wrote her thesis as part of Play It Again. Helen’s thesis, entitled “Remembering Australian Videogames of the 1980s: What […]
Dr Akinori Nakamura (Ritsumeikan University, Japan) visited with members of the Play It Again team this week to learn about the game preservation work we have […]
Melanie Swalwell, Project Leader of Play It Again, launched a short 6 min film on her Future Fellowship research project into ‘Creative Microcomputing’ last month. The film features […]
Play it Again presented a panel “How can we save our games history?” at PAX Australia’s three day massive games festival – part of Melbourne’s International Games […]
In October, Helen Stuckey presented “What Retrogamers can teach the Museum” at the 2015 Museums and the Web Asia Pacific Conference, an annual international conference exploring […]
Here is the list of games we are targeting for collection and preservation. We have some of them, but would love duplicates, and others we haven’t […]
Game history did not unfold uniformly and the particularities of space and place matter. Yet many digital game and software histories are silent with respect to […]
In early March, Melanie Swalwell gave an invited presentation on Play It Again’s Popular Memory Archive at the Game Developer’s Conference in San Francisco. GDC is a huge […]