Game Developer’s Conference

In early March, Melanie Swalwell gave an invited presentation on Play It Again’s Popular Memory Archive at the Game Developer’s Conference in San Francisco.  GDC is a huge annual gathering of the games industry, comprising multiple conference tracks, an Expo, career summit and many other features besides.

The panel “Saving It, Showing It: Collecting and Exhibiting Video Game History” was convened by William Huber (Abertay University, Scotland) and featured noted game preservationists Jon-Paul Dyson (Strong Museum of Play, Rochester, New York), Henry  Lowood (Stanford University Libraries) and design curator, Kieren Long (Victoria and Albert Museum, London).  The panel is available to view here.

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2 thoughts on “Game Developer’s Conference

  1. Oh lovely, something outside of SJW madness at GDC, thank you Melanie! My friend owns an entire collection of NES games in air-tight packing, it’s really cool whenever I go over :3

  2. Fantastic initiative and that was a great panel, thanks for sharing the link! I was at GDC this year and also went to another lecture about an Australian university (JCU if I am not wrong) starting an actual computer game museum within their premises: great to see such things being done also down-under and not only in the US/UK!

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