OrbIT Accessible Gaming System wins first prize in the Community category of the 2014 iAwards!

Project leader David Hobbs (right) and Max Hughes (left) with award
Project leader David Hobbs (right) and Max Hughes (left) with award

Congratulations to the OrbIT project team on winning the Community Category prize of the 2014 South Australian iAwards, announced on Friday (June 27) at the Adelaide Convention Centre.

The OrbIT, a fully integrated accessible gaming system, has been developed for people with limited hand function, such as children with cerebral palsy or young adults with acquired or traumatic brain injury. The ‘serious gaming system’ features 15 interactive custom-made computer games and an accessible gaming controller named ‘Orby’ that is used to interact with the system.

This novel system has won a number of accolades including; the Australian Rehabilitation and Assistive Technology Association Soft Technology Award for “developments, improvements and innovations in service delivery to Assistive Technology users”; a Silver Medal for the ‘Orby’ controller at the 2013 Design Institute of Australia SA Awards; and the title of ‘2014 Hills Young Australian Designer of the Year Award’ for Max Hughes, the Industrial Designer who conceptualised and designed ‘Orby’ for the project.

OrbIT will compete against winners of other State and Territory awards at the National iAwards, which will be held at the Melbourne Convention Centre on August 29.

OrbIT was one of four Flinders University projects recognised in the iAwards. For more information about the iAwards or to learn about other Flinders University staff and students who were awarded for their innovations and impact, refer to the Flinders News article.

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